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Equipment field guide

More tools.
More possibilities.

Pick your route. Pack your gear. Learn what each gadget does before you take it into the Backrooms.

Illustrated equipment showcase based on an in-game gadget
21 shop items

Your next
bright idea.

Traversal, tricks, supplies and a little controlled chaos.

Movement & traversal

Movement Staff — game model
Locomotion

Movement Staff

Plant the staff against a surface and push to move. Its contact point extends your reach for surface-based movement.

Walk
Pickaxe — game model
Locomotion

Pickaxe

Grip the pickaxe and use its contact surfaces to push against the environment and launch into a jump.

Jump
Leaf Glider — game model
Emergency Glide Utility

Leaf Glider

Hold Trigger to unfold the leaf, slow your fall, and steer through the air. Release Trigger to fold it instantly.

Glide • Fall Control • Reusable
Grappler Hook — game model
Traversal Utility

Grappler Hook

Fire the grappling hook to latch onto distant surfaces and pull yourself through the environment.

Long Range • Fast Travel • Reusable
Zipline Gun — game model
Deployable Traversal Utility

Zipline Gun

Fire a temporary zipline to a distant surface, then grab the cable to travel quickly in either direction.

Two-Way Travel • 20s Lifetime • Reusable
Hoverboard — game model
Mobility

Hoverboard

Ride the hoverboard to glide quickly around the map. Hold Trigger to boost forward.

Fast Mobility
Portal Gun — game model
Tactical Teleportation Gadget

Portal Gun

Fire a remote portal, then deploy a nearby return portal. Step through either portal to instantly travel between them.

Create a linked portal pair and travel instantly between them.

Tools & tricks

Flashlight — game model
High-Power Utility Light

Flashlight

A powerful handheld flashlight for exploring dark areas. Toggle it instantly while keeping full hand movement.

Long Range • Wide Beam
RC Boxer Controller — game model
Remote-Controlled Fighter

RC Boxer Controller

Deploy a remote boxer robot and control it from the handheld controller. Drive with the thumbstick, punch with Trigger, and jump with Grip.

1 Robot • Remote Drive • Charged Punch
Radio — game model
Portable Music Player

Radio

Play music anywhere, switch tracks, and control the volume with physical buttons.

Portable • 3D Audio • Physical Controls
Magnet Glove — game model
Physics Utility

Magnet Glove

Pull loose objects to your hand or blast them away with a magnetic pulse.

8m Range • Pull & Repulse • Physics Toy
Utility Pouch — game model
Portable Storage

Utility Pouch

Carry six extra gadgets in one physical pouch.

6 Slots • Physical Storage • QuickSlot Compatible
Prop Disguise Gun — game model
Disguise Gun

Prop Disguise Gun

Transform into tagged props to hide in plain sight. Aim at a valid target and press Trigger to disguise. Press Grip to return to normal.

Stealth
Radar — game model
Sonar Scanner

Radar

Send out a sonar pulse to reveal nearby hidden loot for a short time.

12m Range • 360° Sonar • Loot Reveal

Explosives

Landmine — game model
Proximity Explosive

Landmine

Arm it, throw it, and stick it to any surface. It beeps while armed and detonates when a player enters its trigger radius.

150 Damage • Surface Stick • Proximity
C4 — game model
Remote Explosive

C4

Throw up to 3 C4 charges, then use Grip to detonate them remotely. Single-use after all charges are spent.

3 Charges

Food & drinks

Banana — game model
Food Consumable

Banana

Open it, eat it, toss the peel, and watch your step.

15 Food • 1 Bite • Peel Trap
Hamburger — game model
Food Consumable

Hamburger

Unwrap and eat it in 3 bites. Restores 35 Food in total.

35 Food • 3 Bites
Cola — game model
Drink Consumable

Cola

Open the can and drink it in 4 sips. Restores 50 Water in total.

50 Water • 4 Sips
Chips — game model
Food Consumable

Chips

Open the bag, take chips with your free hand, and eat them one at a time. Restores 35 Food in total.

35 Food • 6 Pieces
Pizza — game model
Food Consumable

Pizza

Open the box and share eight real pizza slices.

8 Slices | Shareable
Illustrated red in-game phone based on the original screenshot
Always within reach

Your in-game phone.

Use the phone’s apps to access your camera, social tools and other in-game features. A camera isn’t always just a camera: photographing Mother can trigger a scare.

Read Mother’s guide ↗

Equipment catalogue images are rendered from the game’s original 3D models. In-game lighting and balancing may change.